update 0.01_4
After a long Development break, I focussed myself on getting back on track improving and updating DW98 & The Website. The first Step of 'Back on getting Track' is going to be the "Iced-Episode" which is going to be the Entrypoint of our Storyline.
Those Maps are going to be the first full featured levels with NPCs, Lore, Items etc. Also a Gateway Map is created for entering each Storyline (Entrys for: Laboratory, iced Maps, Cliff, Jungle).
Depending on how much time is left or needed, the first multiplayer functionallity will already be implemented in patch 0.01_4. These multiplayer capacities will are developed with and on top the dreamLib Networking Library, which is a collection of CCB Behaviours, Actions, DataAccess and a Server written in C# by Myself.
Implementations:
-Iced Maps WIP {fields, factory, fortress, caves} (Picture 1 shows Snowfields)
-Portals WIP (Picture 3)
-Gateway Map WIP (Picture 2)
-DreamLib (xServ C# Server, CCB Behaviour and Action for Web and Generall Functionallity for DW98)
added;
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Dreamworld98
90s FPS with Roleplay Elements
More posts
- PickupsJan 23, 2023
- basic Health, Ammo, XP, Hit-DetectionJan 17, 2023
- UPDATE 0.01_3Feb 24, 2022
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